
A 3D artist, most proficient in modeling and sculpting, starts bringing to life intricate characters and environments within the dynamic realms of video games and virtual reality. My work is deeply influenced by themes of fantasy, dark fantasy, cyberpunk, and mostpunk, where I explore bold, imaginative concepts in both form and function.
With a recent diploma in 3D modeling for video games, I have developed advanced skills in rigging, animation, UV unwrapping, and texturing, and am proficient in software such as Blender, Substance 3D Painter and Photoshopas well as game engine like Unity. My technical expertise is complemented by a foundation in coding, problem-solving, and a lifelong interest in the gaming industry. These skills, combined with my passion for creative expression, will allow me who is just beginning in this path, to push the boundaries of interactive and immersive experiences.
Having spent years honing my craft through formal education, self-teaching, and online learning, I continually seek new challenges to evolve my artistic and technical abilities. I approach every project with a proactive mindset, always learning from my errors and leaving areas for growth. My journey as an artist is marked by a commitment to detail, innovation, and collaboration with others who share the same drive for excellence in the world of 3D art.